Schedule

Schedule

The complete schedule is also available as a pdf.

  Monday 22nd July, 2013
Tutorials Research talks
9:00am

School opening

9:30am

Introduction to Multiagent Systems Research
with Michael Rovatsos

Introduction to Multiagent Systems Research
Presented by Michael Rovatsos
Located in Main Amphitheatre – Science bldg.

This tutorial focuses on research methodologies for multiagent systems research. Rather than only providing an introduction to the field and an overview of existing research, we discuss different approaches to doing agents research, methodological pitfalls, and attempt to provide some guidance that should be useful for young researchers and PhD students to help them plan and assess their research activities. The tutorial consists of four parts: 1) What is agents research? - where we review core definitions, the history of the field, and give an overview of popular research topics. 2) How is agents research done? - where we introduce core research questions and survey available methods and tools for research. 3) How do we evaluate agents research? - where we critically discuss different evaluation paradigms and criteria, and consider the issue of presenting one's work appropriately. 4) How should we do agents research? - where we outline the main methodological choices to be made when embarking on a multiagent research project, and attempt to provide some area-specific guidance.

Multiagent Systems for Social Computation: The SmartSociety approach
with Michael Rovatsos

Multiagent Systems for Social Computation: The SmartSociety approach
Presented by Michael Rovatsos
Located in Main Amphitheatre – Science bldg.

SmartSociety is a large new EU-funded research initiative that attempts to build hybrid and diversity-aware collective adaptive systems to help address major societal challenges. For this, it aims at leveraging human-based computation supported artificial agents to exploit the complementarities that exist among human and machine intelligence. In this talk, we will present the envisioned Web architecture for this "human multiagent system", and how existing AI and multiagent systems technologies can provide important algorithmic building blocks to enable large-scale social computations in real-world domains. Specifically, we will survey contributions from our own research on automated decomposition of planning domains, argumentation-based conflict resolution in multiagent planning, strategic multiagent planning, automated norm synthesis, and qualitative context mining that can be used in this context.

1:30pm

Lunch break opening day

3:00pm

Norm-Governed Systems Engineering
with Alexander Artikis

Norm-Governed Systems Engineering
Presented by Alexander Artikis
Located in Main Amphitheatre – Science bldg.

This tutorial is concerned with engineering multi-agent systems which operate in open, dynamic, unpredictable and potentially hostile environments; whose speed and complexity of operation requires them to exhibit self-* properties (* = regulating, repairing, etc.); whose components are heterogeneous entities which may act collaboratively or selfishly; and which are therefore required to adapt according to the prevailing environment conditions, the need for self-regulation or repair, or in response to anti-social behaviour of components. Examples of such systems are electronic marketplaces, virtual organizations and digital right management applications. The idea of norm-governed systems has been proposed and used as a way of specifying a system in which the behaviour of its components is regulated by norms, where norms are specific rules prescribing legal, social or organizational constructs. Recent research has focused on three aspects which are essential for software engineering norm-governed systems with self-* properties: the executable specification of norm-governed systems, adaptation mechanisms for norm-governed systems, and proving properties of such systems. This tutorial focuses on surveying the state-of-the-art, explaining and applying some of the methods, and examining the open research questions, in each of these three areas.

  Tuesday 23rd July, 2013
Tutorials Research talks
9:00am

Information Sharing in Large Multiagent Systems
with George Vouros

Information Sharing in Large Multiagent Systems
Presented by George Vouros
Located in Main Amphitheatre – Science bldg.

Information Sharing in Large Multiagent Systems

1:00pm

Lunch and swimming break

4:45pm

Exploiting Linked Geospatial Data in Building Multi-Agent System Applications
with Manolis Koubarakis

Exploiting Linked Geospatial Data in Building Multi-Agent System Applications
Presented by Manolis Koubarakis
Located in Main Amphitheatre – Science bldg.

Exploiting Linked Geospatial Data in Building Information-Rich Multiagent-Based Models

  Wednesday 24th July, 2013
Tutorials Research talks
9:00am

Stability in Systems with Self-Interested Agents
with Maria Polukarov

Stability in Systems with Self-Interested Agents
Presented by Maria Polukarov
Located in Main Amphitheatre – Science bldg.

Stability in Systems with Self-Interested Agents

1:00pm

Lunch break

2:45pm

Agent-Mediated Electronic Negotiation
with Valentin Robu

Agent-Mediated Electronic Negotiation
Presented by Valentin Robu
Located in Main Amphitheatre – Science bldg.

This tutorial aims to give a broad overview of state of the art in agent-mediated negotiation. The tutorial will focus on the game-theoretic foundations of electronic negotiations. We review the main concepts from both cooperative and competitive bargaining theory, such as Pareto optimality, the Pareto-efficient frontier as well as utilitarian, Nash and Kalai-Smorodinsky (egalitarian) solution concepts. We discuss and compare games with complete and with incomplete information. Next, we exemplify these concepts through some well-known sequential bargaining games, such as the ultimatum game. A particular emphasis will be placed on multi-issue (or multi-attribute) negotiation - a research area that has received significant attention in recent years from the multi-agent community. We discuss some of the challenges that arise in modeling negotiations over multiple issues, especially when no information (or only incomplete information) is available about the preferences of the negotiation partner(s), as well as some of the heuristics employed in AI and machine learning research to solve this problem. The second part of the tutorial focuses on multi-issue negotiations which may have realistic limitations like real time constraints, computational tractablility, private information issues, online negotiations, etc.

Online Mechanism Design and Its Application to EV Charging
with Valentin Robu

Online Mechanism Design and Its Application to EV Charging
Presented by Valentin Robu
Located in Main Amphitheatre – Science bldg.

We introduce a novel online mechanism that schedules the allocation of an expiring and continuously-produced resource to self-interested agents with private preferences. A key application of our mechanism is the charging of electric vehicles, where owners arrive dynamically over time, and each owner requires a minimum amount of charge by its departure to complete its next trip. To truthfully elicit the agents' preferences in this setting, we introduce the new concept of pre-commitment: Whenever an agent is selected, our mechanism pre-commits to charging the vehicle by its reported departure time, but maintains flexibility about when the charging takes place and at what rate. Furthermore, to make effective allocation decisions we use a model-based approach by modifying Consensus, a well-known online optimisation algorithm. We show that our pre-commitment mechanism with modified Consensus incentivises truthful reporting. Furthermore, through simulations based on real-world data, we show empirically that the average utility achieved by our mechanism is 93% or more of the offline optimal.

9:00pm

School dinner

  Thursday 25th July, 2013
Tutorials Research talks
9:00am

Cooperative Games and Multiagent Systems
with Georgios Chalkiadakis

Cooperative Games and Multiagent Systems
Presented by Georgios Chalkiadakis
Located in Main Amphitheatre – Science bldg.

Cooperative Games in Multiagent Systems

Agent Cooperatives in the Smart Grid
with Georgios Chalkiadakis

Agent Cooperatives in the Smart Grid
Presented by Georgios Chalkiadakis
Located in Main Amphitheatre – Science bldg.

Agent Cooperatives in the Smart Grid

1:00pm

Lunch and swimming break

4:45pm

Diffusion Models in Social Networks: Algorithmic and Game-theoretic Aspects
with Vangelis Markakis

Diffusion Models in Social Networks: Algorithmic and Game-theoretic Aspects
Presented by Vangelis Markakis
Located in Main Amphitheatre – Science bldg.

Analysis of Auction Mechanisms Used in Practice

  Friday 26th July, 2013
Tutorials Research talks
9:00am

Agent-Oriented Software Engineering
with Nikos Spanoudakis

Agent-Oriented Software Engineering
Presented by Nikos Spanoudakis
Located in Main Amphitheatre – Science bldg.

Agent-Oriented Software Engineering

1:00pm

Lunch break last day

2:30pm

Building a Competitive Robotic Soccer Team
with Michail Lagoudakis

Building a Competitive Robotic Soccer Team
Presented by Michail Lagoudakis
Located in Kouretes (Robocup Team) Lab

Building a Competitive Robotic Soccer Team

Temporarily removed please check back again soon
with Angelos Hliaoutakis

Temporarily removed please check back again soon
Presented by Angelos Hliaoutakis
Located in Main Amphitheatre – Science bldg.

4:30pm

Farewell Do